how can i turn off 32-bit compatibility in win 7 -64

nutpantz

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i would really like to turn off the 32-bit compatibility of windows 7 64 ultimate.
there are very few programs i use that dont have a 64-bit counterpart
and the ones that are 32 bit i am replacing as fast as i can with 64-bit.

i have not been able to find out any way to turn off, remove. prohibit, 32 bit operations.

not to mention i really would like to see how fast my computer goes with after.

nutz
 

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As far as I am aware this isn't possible.

I think mainly because although 32 bit apps aren't running natively, they aren't running in some sort of heavy duty compatability mode.

This would be much the same as trying to turn off 16bit apps in Windows 7 32bit, you can't.

It's just a different kind of process and as long as there aren't any 32bit apps running your system performance should be without 32bit hinderance.

Of course I'm no expert in this field so if I've got something majorly wrong feel free to correct me and give me a good telling off (but I'm sure that won't happen!).

Oli
 

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What osholt said is pretty much right.

You'd see no difference if there was a way to disable the 32 bit emulation in 64 bit Windows. It only "kicks in" when a 32 bit application is executed.
 

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There is zero emulation going on, unless you are on Intel's Itanium processors (not likely, Itaniums are very expensive server processors.) All that happens is a switch of the processing mode on the processor for x86 instructions versus x86-64 (called Compatibility mode.) You cannot turn this off, nor would you want to, or need to. There would be zero increase in performance even if you found a way to turn it off.
 

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Way I've understood it to work is in Vista and 7 64, 32 bit applications run on top of WOW64, which is 32 bit emulation layer, which intercepts the calls made by 32 bit applications to the OS, and converts the 32 bit data structures in to the 64 bit aligned structures.
 

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There is zero emulation going on, unless you are on Intel's Itanium processors (not likely, Itaniums are very expensive server processors.) All that happens is a switch of the processing mode on the processor for x86 instructions versus x86-64 (called Compatibility mode.) You cannot turn this off, nor would you want to, or need to. There would be zero increase in performance even if you found a way to turn it off.

do you have a link to any published info on this?
if this was the case and the is no underlaying emulation going on
then why did M$ drop 16-bit program capability?
a no performance hit processing mode would have been easier and less painfull
for them, than having to backtrack and release " xp mode Virtualization software" for everyone for free when they HAD planed on NOT releasing it to the general public.

im sure there is lots more to learn about win 7
and its very possible that 32-bit mode is cannot be turned off.
but 16 bit mode was on demand in xp
much the same way 32-bit is in win7 64
and it was possible to disable 16-bit in xp
so why not win7-64?

(and if there was no difference is performance of the 2 why do 32 bit bench marks have diffrent results than 64 bit benchmarks in win 7-64 i would think the difference would be the 32 bit mode)

nutz

from wikipedia
WoW64 (Windows-on-Windows 64-bit) is a subsystem of the Windows operating system that is capable of running 32-bit applications and is included on all 64-bit versions of Windows — including Windows 2000 Limited Edition, Windows XP Professional x64 Edition, IA-64 and x64 versions of Windows Server 2003, 64-bit versions of Windows Vista and Windows Server 2008, as well as the 64-bit edition of Windows 7. In Windows Server 2008 R2 Server Core, it's an optional component. WoW64 is designed to take care of many of the differences between 32-bit Windows and 64-bit Windows, particularly involving structural changes to Windows itself.

its the
In Windows Server 2008 R2 Server Core, it's an optional component

that make me think you can turn it off
http://en.wikipedia.org/wiki/WoW64
 

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...then why did M$ drop 16-bit program capability?

DOS 16bit support. This was dropped because there is no way to support DOS without extensive emulation when the processor is running in "Long" mode. The processor must be switched to "Legacy" mode which requires a hard reset. Also for the fact that 16 bit applications are now mostly rare.

See: x86-64 - Wikipedia, the free encyclopedia
Operating mode explanation

The architecture has two primary modes of operation:

Long mode
The architecture's intended primary mode of operation; it is a combination of the processor's native 64-bit mode and a combined 32-bit and 16-bit compatibility mode. It is used by 64-bit operating systems. Under a 64-bit operating system, 64-bit programs run under 64-bit mode, and 32-bit and 16-bit protected mode applications which do not need to use either real mode or virtual 8086 mode [DOS apps requires real mode and virtual 8086 mode] in order to execute at any time run under compatibility mode. Real-mode programs and programs that use virtual 8086 mode at any time cannot be run in long mode unless they are emulated.

Since the basic instruction set is the same, there is almost no performance penalty for executing protected mode x86 code. This is unlike Intel's IA-64, where differences in the underlying ISA means that running 32-bit code must be done either in emulation of x86 (making the process slower) or with a dedicated x86 core. However, on the x86-64 platform, many 32-bit x86 applications could benefit from a 64-bit recompile, due to the additional registers in 64-bit code and guaranteed SSE2-based FPU support, which a compiler can use for optimization. However, applications that regularly handle integers wider than 32 bits like cryptographic algorithms will need a rewrite of the code handling the huge integers to take advantage of the 64-bit registers.
Legacy mode
The mode used by 16-bit (protected mode or real mode) and 32-bit operating systems. In this mode, the processor acts just like an x86 processor, and only 16-bit or 32-bit code can be executed. 64-bit programs will not run.​
(and if there was no difference is performance of the 2 why do 32 bit bench marks have diffrent results than 64 bit benchmarks in win 7-64 i would think the difference would be the 32 bit mode)
You are speaking of difference performance there. 64 bit applications have the ability to run faster because they can take advantage of the additional registers in the CPU as well as crunch larger numbers faster. A 32 bit application cannot do this, compatibility mode or not.
 

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there is almost no performance penalty for executing protected mode x86 code.

is not the same as

there is no performance penalty for executing protected mode x86 code.



nutz
 

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In Windows Server 2008 R2 Server Core, it's an optional component. WoW64 is designed to take care of many of the differences between 32-bit Windows and 64-bit Windows, particularly involving structural changes to Windows itself.

its the
In Windows Server 2008 R2 Server Core, it's an optional component

that make me think you can turn it off
WoW64 - Wikipedia, the free encyclopedia

note the In Windows Server 2008 R2 it says nothing about windows 7, i wouldnt go taking Wikipedia as gospel either... its not unheard of for it to be wrong
 

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if it is possible i want to turn off 32-bit capability.
its that simple.
will it make some difference in my computers speed.
maybe.
will it ensure that the software providers i buy from have ONLY 64-bit code in the software they sell as 64-bit?
yes.
is it possible?
that is what is to be found out.
is it for everyone?
no.

but it is for me

nutz
 

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if it is possible i want to turn off 32-bit capability.
its that simple.

It is not possible. In Server Core things are violently (meaning, dependencies are broken and not guaranteed to work)removed to get a smaller foot print. It is allowed in Server Core because it is only ever used in control environments. In ever other version of Windows [Client or Server] it cannot be turned off or removed.

will it make some difference in my computers speed.
maybe.
Will it? No it will make zero difference. Running a 64 bit application will not run in compatibility mode, making it a moot point.


will it ensure that the software providers i buy from have ONLY 64-bit code in the software they sell as 64-bit?
yes.
And why is that important? Not all software is required to be 64 bit.

is it possible?
that is what is to be found out.
See first response.
 

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The relevant page for your question: Performance and Memory Consumption Under WOW64 (Windows)


On the x64 processor, instructions are executed natively by the micro-architecture. Therefore, execution speed under WOW64 on x64 is similar to its speed under 32-bit Windows.




In plain english:

On the processor side:

The CPU reads the actual binary code, which is presented in the form of instructions. These instructions are the "x86" and "x64" that you read/hear about. Now, most people understand that an x86 Processor (pre~2003, 2004) can't run x64 code. That's because the newer standard has commands, syntax, instructions, and data sets that do not exist in the older one. BUT: Understand that the newer x64 instruction set includes everything in the x86 - So any x64 processor can and will fully handle anything that's x86. Indeed, if your processor is a Sempron, P4, or newer, it *is* an x64 processor.

Therefore, as long as the (game) was compiled to the x86 (32bit) standard, the CPU can fully understand and run it because they are still 'speaking' the same language. And the reverse isn't true: Imaging speaking to a grade school child with words and phrases an MBA can use. The kid (older standard) won't understand it. The MBA can fully understand the child, though.



On the side of the OS: There is a similar mechanic, though here it's called an "API" (Application Programming Interface). In very broad terms, it works like the instructions sent to a CPU: These are the commands and formats programmers use to talk to the Operating System, which they use to access system resources like memory and information on the hard drive. You can think of it like the teller window at the bank: It's your way to pass an instruction inside in order to get the result you want. When you go to the teller (API), you have to give her a message (instruction) in the format that that she understands, right? The OS wants to see some Function (Withdrawl), the location required (Account #), and some data set (how much). If you give the teller (OS) that, then you'll get your twenty bucks.

As long as the program (game, whatever) follows the proper API's then it will run on the Operating System.

Therefore: As long as a given (32 bit) game is written to the proper Windows (Vista) API's, and compiled to run on an x86 processor, then it *will* run on 64 bit (Vista).


Generally speaking, when you hear about incompatibilities it's because the programmers who wrote a given application either did not adhere to the proper API spec when they wrote their code, or because they took short cuts (which may no longer work), or because the (new) Operating System's API set is different from the old one.

This is why that 10 year old game, or the printer, or whatever doesn't work any more. The rule "Dont run old sh*t on your new sh*t" exists for a reason, after all :D



MSDN WoW 64 Page

Running 32-bit Applications (Windows)
 

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will it ensure that the software providers i buy from have ONLY 64-bit code in the software they sell as 64-bit?
yes.
And why is that important? Not all software is required to be 64 bit.


why is that important?

of the last 15 programs i have tried that "claimed" to be 64bit. 4 really were.
the others had process running in 32bit.
i dont know about you
but if a company lies about its product
i dont buy it
windows 7 64 compatible is not the same a 64-bit program for windows 7 64
its seems more and more people dont mind fudging the truth about their products
or are too lazy to port all the code over in a rush to take my money

if i turn off 32 bit capability, then i dont have to look to the task manager to see if all my process are in 64 bit. it just will not run if it is not 64-bit. easier for me.

thats MY choice.
i like choice
everyone should have the ability to have a choice of their own.
i dont mind at all if it is violently removed from the os.
its is only there for the people to scared to buy windows with out it.

anything that runs should be able to be turned off. one way or another.
other wise it is not much better than a virus

nutz
 

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nuts... i appreciate where your coming from about wanting the choice, but try to appreciate that microsoft has to cater for the many not the few, as most new pc's now come with 64 bit preinstalled (all the ones i've seen, aside from a couple of netbooks) can you imagine the uproar if people suddenly found all their old stuff didn't work? it would be like Vista all over again, something MS have been very keen to avoid,

so i can see your point, but i think you'll have to face it, it aint gonna happen
 

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nuts... i appreciate where your coming from about wanting the choice, but try to appreciate that microsoft has to cater for the many not the few, as most new pc's now come with 64 bit preinstalled (all the ones i've seen, aside from a couple of netbooks) can you imagine the uproar if people suddenly found all their old stuff didn't work? it would be like Vista all over again, something MS have been very keen to avoid,

so i can see your point, but i think you'll have to face it, it aint gonna happen


well unless wow64 is integral part of windows 64
(which it may very well be, but not known yet)

long story short if i find the files and dlls that windows uses to start 32bit code
then i can remove them causing an error, which will alert me to the 32bit code.
even better yet if i can find the method that windows uses to start the whole wow64 process
i can block it from ever starting.

which is what type of info i was looking for on this forum
not a big debate on why someone needs it to play last years games or watch utube.
i dont expect micro$oft to do it. i expect the community to hack and patch it into the OS sooner or later

nutz
 

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Well then you're going to need to go and get yourself a copy of Windows Server 2008 R2, Good Luck spending $600+ on an operating system.

Windows Server 2008 R2
 

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i would really like to turn off the 32-bit compatibility of windows 7 64 ultimate.
there are very few programs i use that dont have a 64-bit counterpart
and the ones that are 32 bit i am replacing as fast as i can with 64-bit.

i have not been able to find out any way to turn off, remove. prohibit, 32 bit operations.

not to mention i really would like to see how fast my computer goes with after.

nutz

Ok... 32 bit is NOT an emulated mode. 32 bit softare runs right in the 64bit registers of the CPU except it doesn't use the newer 64 bit instruction set. There's no separate CPU mode, there's no emulator, there's no data switching... it's all the same to the CPU.

Disabling 32 bit software will not gain you one single flop of performance and given that 64 bit programs also use 32 bit cpu instructions, it might even slow you down.
 

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Also ASRock ION 330 as HTPC (on XP).
Acer Aspire as GP netbook (on XP).
Actually it is and does.

If you run a 32bit App in a Windows 64 OS it runs in Wow64 Mode which is emulated.

You can read all about it on MS site and it even states in this mode a 32bit App may (not will) run slightly slower than in a Windows 32bit OS.

I was told this many many years ago when it was XP 64 and the person who told me was in charge of the Windows stuff of IRC #Winbeta (my buddy back then) and now works for MS.

It was this way in XP 64 and is same in Vista 64+Win 7 64.

If you want to run in non Wow64 you install a Windows 32bit OS.

WoW64 - Wikipedia, the free encyclopedia
 

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OS
Vista (Hate Win 7)
If you run a 32bit App in a Windows 64 OS it runs in Wow64 Mode which is emulated.http://en.wikipedia.org/wiki/WoW64

There is only emulation on Intel's Itanium processors, otherwise it is just a switch of DLLs and API calls. There is zero emulation on x86-64 processors (every 64bit processor except Itanium.)
 

My Computer My Computer

At a glance

Windows 10 Pro (x64)Intel Core i7-3930K (3.2GHz - 4.5GHz)4x Samsung 4GB PC3-12800 DDR3 (16GB 1600MHz)Nvidia Geforce GTX 690
Computer type
PC/Desktop
Computer Manufacturer/Model Number
Alienware Aurora ALX R4
OS
Windows 10 Pro (x64)
CPU
Intel Core i7-3930K (3.2GHz - 4.5GHz)
Motherboard
Alienware Aurora-R4 x79
Memory
4x Samsung 4GB PC3-12800 DDR3 (16GB 1600MHz)
Graphics Card(s)
Nvidia Geforce GTX 690
Sound Card
SteelSeries Siberia Elite
Monitor(s) Displays
Dell UltraSharp U3011
Screen Resolution
2560x1600
Hard Drives
Samsung 850 Pro 256 GB, Seagate 1TB Desktop Hybrid HDD, 2x Western Digital 4TB Green HDD
PSU
875W Some Dell PSU <.<
Case
Alienware Aurora ALX
Cooling
Custom Liquid Cooling (EK CPU & GPU blocks) dual EK 480RAD
Keyboard
Logitech G710+ Mechanical
Mouse
Logitech G700s
Internet Speed
Verizon Fios (50 mbps average)
Other Info
Server: Intel NUC D54250WYK: i5-4250U, 16GB, 256 GB mSATA, Windows Server 2012 R2
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