I'm a bit confused at how this works. Currently I'm running a very demanding game - ArmA 3. Physical Memory usage is at 60%, which is just over half of my 8GB of physical ram. I have a page file of 8192MB. That would come to a commit maximum of 16GB if I understand correctly.
I noticed however as I played, the commit charge was around 90%. How would this be possible if physical memory usage is at 60%?
I noticed however as I played, the commit charge was around 90%. How would this be possible if physical memory usage is at 60%?
My Computer
At a glance
Windows 7 Home Premium 64 bit
- Computer type
- PC/Desktop
- OS
- Windows 7 Home Premium 64 bit