"Listen to this Device" Backwards?

mover

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I started picking up the microphone while recording wave input on a recording program. so i checked to see if i was picking up the mic sound directly through windows sound device stuff in the system tray, and i was. so i checked the box to "listen to this device" for my microphone and it disabled the picking up of the microphone in my the recording software. is their a way to fix this error? its good i got it working. but its backwards?
 

My Computer

OS
Windows 7
I started picking up the microphone while recording wave input on a recording program. so i checked to see if i was picking up the mic sound directly through windows sound device stuff in the system tray, and i was. so i checked the box to "listen to this device" for my microphone and it disabled the picking up of the microphone in my the recording software. is their a way to fix this error? its good i got it working. but its backwards?


You could have also lowered the Mic recording volume to zero, that seems a more logical way... "Listen to this Device" (I Think) has a different function.. even though it helped your current situation.

Ap
 

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Assembled in my workshop
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Rackmount Korg/Roland/Yamaha synthesizers,
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I started picking up the microphone while recording wave input on a recording program. so i checked to see if i was picking up the mic sound directly through windows sound device stuff in the system tray, and i was. so i checked the box to "listen to this device" for my microphone and it disabled the picking up of the microphone in my the recording software. is their a way to fix this error? its good i got it working. but its backwards?


Hi mover and welcome

I am confused.

What error are you referring to?

Backwards. what is backwards
 

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basically im wondering if their is a true fix for this problem. rather than enabling "listen to this device" to turn off the mic activated at all times. which in my mind is backwards. i shouldn't have to enable "listen to this device", i should have to disable "listen to this device" to turn off mic stuck in activated mode.
 

My Computer

OS
Windows 7
basically im wondering if their is a true fix for this problem. rather than enabling "listen to this device" to turn off the mic activated at all times. which in my mind is backwards. i shouldn't have to enable "listen to this device", i should have to disable "listen to this device" to turn off mic stuck in activated mode.


It's really not backwards... you're on a laptop, correct? (although this should be valid for a desktop as well).

"Listen to This Device" basically let's you monitor through the analog mic input on your laptop.

Say you plugged an mp3 player into the analog mic/line-in input jack of your computer, "Listen" let's you hear the MP3 player, in this case..it also has the effect of disabling your mic but that's more a side effect of it's main function.

There are other methods of turning the mic off using the Windows mixer.
In fact, there's a "mute" button for the mic that will do what you want without ever using "Listen to This Device"

Here's a Microsoft Support Article.

Connect a microphone, music player, or other audio device to your computer

Ap
 

My Computer

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Assembled in my workshop
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Windows 7 Home Premium
CPU
Intel Core 2 Duo @ 3.00gHz
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Gigabyte GA-P35-S3G
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4 GB
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ATI Radeon HD 2600 XT
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RME 24/96 Card, Realtek Internal Audio PreSonus FireStudio
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Acer 1917 (x2)
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Event 20/20 bas studio monitors, Yamaha sub.
Rackmount Korg/Roland/Yamaha synthesizers,
Cubase MIDI/audio recording. Sony Soundforge audio/mastering software. CD Architect Mastering. RME & Presonus audio interfaces.
im on a dekstop. and thanks for the clarification. +rep
 

My Computer

OS
Windows 7
ive run into a new problem. now that i have fixed my mic from being active at all times. it wont turn back on at all. i want to use my mic now. and it wont enable.
 

My Computer

OS
Windows 7
ive run into a new problem. now that i have fixed my mic from being active at all times. it wont turn back on at all. i want to use my mic now. and it wont enable.

Win-7 is evil.

Did you try toggling the "Listen" option on then off again.

Here's where all of the level controls should be.

Right click the Microsoft speaker icon select Playback Devices, what device is selected? Speakers? Select Speakers with a single right click then select then "Properties" button. There should be a "Levels" tab with levels for all of the inputs/outputs. Check the mutes and levels.

The second place to check... select Recording devices (instead of playback), select the Microphone and then the properties button, you've been there, that's where the Listen tab is located, check everything there.

Ap




Whenever you select a device the proper
 

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Intel Core 2 Duo @ 3.00gHz
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Gigabyte GA-P35-S3G
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ATI Radeon HD 2600 XT
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RME 24/96 Card, Realtek Internal Audio PreSonus FireStudio
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Acer 1917 (x2)
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1280 x 1024 on both monitors
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Three 250GB Seagate SATA Barracuda 7200rpm
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Rosewill 500-watt
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Rosewill mid-tower
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Noctua NH-U9B (CPU), PwrSupply fan + single large case Fan
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Macally w/2/USB ports.
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Trackman Wheel
Other Info
Event 20/20 bas studio monitors, Yamaha sub.
Rackmount Korg/Roland/Yamaha synthesizers,
Cubase MIDI/audio recording. Sony Soundforge audio/mastering software. CD Architect Mastering. RME & Presonus audio interfaces.
it works now. it just needed some time to respond between disabling and enabling "listen to this device" I also asked a friend of mine who has windows 7 and he was having the same thing happen. so its normal for windows 7 apparently. windows 7 does not have proper drivers to read wave input for the program i had used and therefore was reading from microphone by default. i was told by someone else, asio4all drivers supposedly is a work around to allow windows 7 to read wave input and other channels. rather then line in and microphone only. i would be careful though with the asio4all drivers. i have not tested them myself and am unsure of its compatibility with all sound cards.
 

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OS
Windows 7
it works now. it just needed some time to respond between disabling and enabling "listen to this device" I also asked a friend of mine who has windows 7 and he was having the same thing happen. so its normal for windows 7 apparently. windows 7 does not have proper drivers to read wave input for the program i had used


What program are you using... under Recording Devices do you have "Stereo Mix"?
That's the same thing as wave input. (at least I think it is) Stereo Mix will record anything you play on the system.

Ap
 

My Computer

Computer Manufacturer/Model Number
Assembled in my workshop
OS
Windows 7 Home Premium
CPU
Intel Core 2 Duo @ 3.00gHz
Motherboard
Gigabyte GA-P35-S3G
Memory
4 GB
Graphics Card(s)
ATI Radeon HD 2600 XT
Sound Card
RME 24/96 Card, Realtek Internal Audio PreSonus FireStudio
Monitor(s) Displays
Acer 1917 (x2)
Screen Resolution
1280 x 1024 on both monitors
Hard Drives
Three 250GB Seagate SATA Barracuda 7200rpm
PSU
Rosewill 500-watt
Case
Rosewill mid-tower
Cooling
Noctua NH-U9B (CPU), PwrSupply fan + single large case Fan
Keyboard
Macally w/2/USB ports.
Mouse
Trackman Wheel
Other Info
Event 20/20 bas studio monitors, Yamaha sub.
Rackmount Korg/Roland/Yamaha synthesizers,
Cubase MIDI/audio recording. Sony Soundforge audio/mastering software. CD Architect Mastering. RME & Presonus audio interfaces.
Sorry to add to the confusion here but I have found posts all over the place regarding issues with x-fi and win 7. Most of them seem to revolve around volume control, mute, unmute. An example: Using an audio production app, attempting to apply real-time effects to an audio track. I've spent the last three days in every single audio application I could find (Acid, Ableton, fruity loops, soundforge, audition (cool edit)...etc.) and in each application the problem presents itself a little differently. In acid I am unable to hear any mic input at all. In ableton I can apply a vst (drumagog) to the mic and hear its output but I also hear the mic input audio. If I go into windows vol controls, ie., recording devices, I can see that the microphone's "listen to this device" box is NOT checked, yet I hear the mic through my speakers.
The idea with drumagog is that I want to pipe live mic input through it and have it output drum sounds in place of the sounds it hears through the mic. (see "invisible drum set, drumagog" on You-tube)
If I go and tick the "listen to this device"(LttD, lets call it.) box, then the mic plays through the speakers louder. Unticked, and it still plays but not as loudly. so... there's problem #1

#1 unticking the LttD box does not really work.

I press on for a workaround... I decide to go into "playback devices", "Speakers", "properties", "levels", "Microphone" and mute the mic for playback. Hey! I don't hear the raw mic anymore! BUT the audio application can no longer hear the mic either so there's no output from drumagog. A quick check of the "Recording devices" from the windows volume tab shows that the mic levels are responding to input (graphically) and that the microphone is not muted for recording. So we've discovered problem #2: At some point in the bizarre and convoluted hierarchy (or lack thereof) of sound mixers and controls and tools and crap the system is interpreting the "mute-ON" state in the playback devices section as a global "mute-ON" for audio applications.
To make matters worse, they have to include some moronic imaginary device called "What U Hear" in the windows stack. Which, if enabled, can actually reverse some of the other results of mute settings on other ports or devices, and it causes my Mic and Mic2 to be indistinguishable from one another by the system. I'll mute the mic, the other automatically unmutes, and vice versa... yet both channels are picking up input from the same microphone, and it's all audible despite the un-ticked LttDs.

Why in the world can't an audio application completely bypass windows volume controls and take total control?

Why in the world does creative include a mixer if the windows mixer cant be bypassed? If I use an audio production app, that's THREE mixers running simultaneously. If, within that app, I use any VST effects or instruments, THEY often have THEIR OWN mixers as well for gods sake. Inputs, outputs, auxilliary, mics, playback or recording, enable this and disable that. Man if Creative OR Microsoft had an office building in my town I would have already shoved a sound card or a copy of windows 7, respectively, up someone's golf-playing, lunch-happy-hour-having, accomplishment-challenged slacker ASS.

If someone could just use their programming skills to get the whole fist all the way up there and bypass everything and then use ONE "grand-unification/everything" mixer, with tick boxes that work, and no retro-re-deactivating options.... that'd be swell.

I gotta go punch the wall for a while.
 

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BTW ...sorry for bumping this out of the dusty back room... but...grr.
:mad2:this smiley is the closest thing to how I feel. Like the moon is the closest things to mars. There aren't any smilies with giant 5 headed demons throwing screaming Creative/MS executives into brick walls.
 

My Computer

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The 0per 4000 :)
OS
7 ultimate 64
CPU
Intel i5 quad
Motherboard
Gigabyte GA-p55-usb3
Memory
4g mid-range corsair (I think)
Graphics Card(s)
Nvidia 9800gt oc512 (I think)
Sound Card
X-fi Extreme (suicidal frustration) Audio Titatium HD pcie
Monitor(s) Displays
Viewsonic 24" 1080p
Hard Drives
I dunno man... a couple of hard drives. You don't need the specs.
PSU
Big pretty black psu with a fan and blue lights.
Case
Big black case, also with fans and blue lights. and dust.
Cooling
Fans. 6 or 7 loud ones. Sounds like it's about to lift off.
lol my new best friend. thanks for diving into this problem head on. I believe it answers my questions since i am using the Creative Sound Blaster Audigy 2 ZS.
 

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Windows 7
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