his wei is high so it might be ok, but i always thought the rule of thumb is 2 gigs= x86 and 4 gigs= x64
Hi there.
WHAT A DUMB RULE.
What "Science" or "Engineering" principle is this based on.
1) the execution set of the CPU is based on HOW IT'S DESIGNED. A 64 bit cpu executes 64 bit instructions -- simple no if's no buts. It's nothing to do with the amount of RAM etc etc (although with RAM especially when it's cheap get as much as you can for the machine you are using).
2) You can "poodlefake" it to execute 32 bit instructions but you will take a performance hit -- if you can find a decently fast 32 bit CPU (not sure if thre are any of those left now) with a similar spec to a modern 64 bit CPU you should find it will probably perform better running x-86 than a 64 bit CPU will (running the same x-86 OS).
3) WEI scores are incredibly flawed -- nobody really knows exactly what these are measuring -- and probably depend far more on the MOBO and Graphics card than the CPU itself.
4) If you search the forums you'll find I've posted quite a lot of stuff on the difference between a 64 bit CPU executing native 64 bit instructions to the same CPU executing 32 bit instructions.
5) As the number of true 64 bit applications increases the difference will become more and more noticeable.
I've got a 1GB machine running the x-64 bit version quite nicely. Even runs 64 bit CS4 photoshop OK but you will get a hit when processing a pic with loads of layers etc etc - as this really does need more RAM for this -- that's nothing to do with running in 32 / 64 bit mode (unless you have >= 4GB RAM ).
Typical non gaming software - with an exception for few apps like Video / Multimedia and Photoshop is hardly a load on ANY decent machine these days -- the new Netbooks run Office 2007 quite nicely.
I'd almost go as far to say that 90% of current DESK and Laptops sold at the moment are MORE than sufficient for typical users once the usual "Crap and Adware" has been removed.
Most dedicated gamers build their own rigs it seems these days.
The next time someone gives you a "rule of thumb" like this --ask them to explain the basis for it.
We've reached a "Hardware plateau" now until the next APP appears that requires a step function jump in computing power.
Ideas are - "Virtual Reality", "Holographic Projection" and "Genuine 3D" displays.
This sort of stuff will probably require 128 bit CPU's.
(You can't simply improve multi processors by adding the number of processors either -- once the number gets too large you waste a huge amount in overhead of controlling all the processors).
Cheers
jimbo