Solved Steampowered games & Windows

iTRiP

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My Computer

OS
[Genuine Custom DOS 5.0] & [Genuine Custom Windows 7 Home Premium 64Bit SP1]
By 2020, we should have multi-terabyte (10-20 TB)/ or even petabyte based storage systems for public use, so those updates will be considered miniscule in comparison...

But 2 Terabyte game updates? Games aren't even more than 20 - 30 GBs at most yet (Max Payne holds the record so far for a whopping 28.3 GB), no thanks to that particular MS console that still uses dual layer DVD discs for it's games. (If they had used Bluray like Sony did, games would all be 20+ GBs standard)

Either that, or everything would move to the cloud, and we would be streaming our games from central servers and our hardware would regress back to dumb terminals. No need for expensive gaming GPUs as everything would be rendered on the cloud and be streamed to our dumb terminals on widespread 1Gbps/1Gbps FIOS connections in 2020.

(I hate the cloud based future, just so you know.)
 

My Computer

Computer Manufacturer/Model Number
DELL SXPS 1640
OS
Windows 7 x64 Professional SP1
CPU
Intel C2D T9550 2.66 GHz @ 2.793 GHz (Thanks ThrottleStop!!)
Motherboard
Intel PM45
Memory
8 GB DDR3
Graphics Card(s)
ATI MOBILITY RADEON 4670
Sound Card
CREATIVE XFI AUDIO NOTEBOOK
Monitor(s) Displays
16.1 WLED
Screen Resolution
1920x1080
Hard Drives
Seagate ST9500420AS 500GB (465GiBi) 7200 RPM Drive

External Drives:-
2 TB WD Essentials x 3
1 TB WD Mybook Gen 1
1 TB WD Mybook Gen 2
1 TB Seagate
1 TB Seagate
320 GB WD Scorpio Black (enclosed)
320 GB WD Scorpio Black (enclosed)
PSU
90W Dell Power Brick
Case
Dell Chassis
Cooling
Coolermaster Cooling Pad
Keyboard
Built-in backlighted Keyboard
Mouse
Logitech Wireless Mini Mouse
Internet Speed
4/0.5
Yea, I'm with solar on this one. 2 TB seems kinda extreme. Although with the way the industry is exponentially growing hardware and software requirements, it wouldn't / won't surprise me to see that kind of thing in 8 years.
I'd also like to reiterate that we will have ridiculously more advanced hardware and network connections in 8 years. I mean, if you take a random game 8 years ago, and compare it's system requirements with those of today, it's an insane contrast. For example, Rome Total War was an awesome rts game released in 2004. The requirements to run that game were about average for the time, maybe a slightly greater demand for a higher-end cpu (being an rts and all), but take a look at the requirements:
CPU: 1ghz (Windows 7 won't run without at least this)
RAM: 256MB (I really don't know anyone who doesn't have at least 4x this in their machine, even old people)
HDD space: 2.9GB (IIRC this was kinda steep as well, the original game had to be installed from 3 or 4 CDs, and later the gold version would be installed from a DVD)
VGA card: 64MB, directx 9 compatible
So it's all relative to how you look at things over the years. A 2TB space requirement game sounds beyond obsurd now, but 8 years from now? We'll see.
 

My Computer

Computer type
PC/Desktop
Computer Manufacturer/Model Number
I built my pc
OS
Win7 Home Pro x64
CPU
core i7 3960x
Motherboard
Asus Rampage Gene IV
Memory
32GB DDR3 1333
Graphics Card(s)
GTX 780
Sound Card
onboard Creative x-Fi
Monitor(s) Displays
25" Asus
Screen Resolution
1080p (1920x1080)
Hard Drives
Corsair Sata III SSD
1TB WD SATA II 7200 HDD for storage
PSU
Silverstone 1200 Watt Modular
Case
CoolerMaster HAF X blue edition
Cooling
Corsair H80 liquid CPU cooler
Keyboard
CM Storm
Mouse
CM Storm
Internet Speed
50 down, 5 up
From my experience modding games, it's the assets (sound, graphics) that take up the most space. 2TB? I don't think so, unless photorealistic 3D world game engines become the norm. There are plenty of sub-gig sized games which are fun to play, even discounting the handheld/flash crap.

Sony's been salivating over 100% direct digital distribution - they already have PSN, it's a mere matter of scale and ditching physical media. The "cloud console" is not so much a dream but a horrifyingly likely future. What's not to like? It will allow them to build cheaper consoles (no need to handle discs or other silly customer input thingies, everything will come from them in the cloud), they can dictate which regions get which games and which DLCs (this is already happening, now they can enforce it fully), etc.

And yes, screw them. I only play console games because there are games I can't get on the PC, not because I love vendor-locked devices with closed ecosystems. Online only is just going to make it worse.
 

My Computer

Computer Manufacturer/Model Number
Self-built rig
OS
Win7 Pro x64
CPU
Koa i5-2550K
Memory
8 GB
Graphics Card(s)
Sapphire ATI 6870 1GB GDDR5
Sound Card
RealTek HD Audio / ATI HDMI Audio
Monitor(s) Displays
Samsung HDTV Monitor T23A350
Screen Resolution
1920 x 1080
Hard Drives
- SSD (C:)
- HDD (D:)
- BD-ROM (E:)
Keyboard
Logitech G110
Internet Speed
Unifi home (5mbps)
...
 
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My Computer

OS
[Genuine Custom DOS 5.0] & [Genuine Custom Windows 7 Home Premium 64Bit SP1]
iTRiPiTRip, that is not totally correct. Perhaps if you are fortunate enough to live somewhere that gets high bandwidth. I am not. I have a very slow connection, the fastest I can get though. So, If I buy the DVD of the game, I have most of it installed. You are right that you still have to download part of it. But, I already have the bulk installed. I just installed a game through the DVD, it required a 6Gb download which took about 6 hours for me (depending on the time of day I download it). I could have bought it by digital download and spent 14 hours downloading it. So, to some of us, there is an advantage to buying physical disks. And, it's a real big advantage when you have to reinstall all of your games.
 

My Computers

System One System Two

  • Computer type
    PC/Desktop
    Computer Manufacturer/Model Number
    ALWAYS UNDER CONSTRUCTION
    OS
    Windows 11 Pro
    CPU
    Ryzen 9 5900X
    Motherboard
    Asus X570 Crosshair Viii Hero
    Memory
    32GB G Skill DDR4-3600
    Graphics Card(s)
    EVGA RTX 3080 FTW 3 Ultra
    Sound Card
    On Board/Sennheiser PC37X Headset
    Monitor(s) Displays
    3 X Asus 27"
    Screen Resolution
    2560x1440
    Hard Drives
    2 X 1 TB NVME drives
    PSU
    EVGA 850
    Case
    Phanteks Eclipse P400A
    Cooling
    EVGA 280 AIO
    Keyboard
    Logitech G510s/ Logitech G13
    Mouse
    Logitech G502
    Internet Speed
    24/1
    Antivirus
    ESET/MBAM Pro/SAS Pro
    Browser
    Chrome/ Firefox/ Edge
  • Computer type
    Laptop
    System Manufacturer/Model Number
    Dell 16 Plus
    OS
    Windows 11 Pro
    CPU
    Intel Ultra 9 288V
    Memory
    32 GB LPDDR5X 8533
    Monitor(s) Displays
    16" Mini-LED HDR600 Touch 90 Hz
    Screen Resolution
    2560X1600
    Hard Drives
    1 TB NVME
...
 
Last edited:

My Computer

OS
[Genuine Custom DOS 5.0] & [Genuine Custom Windows 7 Home Premium 64Bit SP1]
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