BSOD playing Genshin Impact, Bugcheck 1e

TwentyTwenty

New member
Local time
11:47 AM
Messages
2
Hello everyone, I am getting a BSOD while playing a newly released game named Genshin Impact. My system is otherwise stable when I am not playing the game. After researching a bit I was able to get the dmp file results which I will post below. Other system info that may be relevant is:

CPU: Ryzen 3900x
Mobo: ASUS ROG Crosshair VII Hero
GPU: Nvidia 2070 Super

Thank you for your help, I'm not really sure how to address the issue. Dmp text below:



Code:
Microsoft (R) Windows Debugger Version 6.12.0002.633 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.


Loading Dump File [C:\Windows\Minidump\100320-55473-01.dmp]
Mini Kernel Dump File: Only registers and stack trace are available

Symbol search path is: SRV*C:\Windows\symbol_cache*[url=http://msdl.microsoft.com/download/symbols]Symbol information[/url]
Executable search path is: 
Windows 7 Kernel Version 7601 (Service Pack 1) MP (24 procs) Free x64
Product: WinNt, suite: TerminalServer SingleUserTS
Built by: 7601.24384.amd64fre.win7sp1_ldr_escrow.190220-1800
Machine Name:
Kernel base = 0xfffff800`03251000 PsLoadedModuleList = 0xfffff800`0348ac90
Debug session time: Sat Oct  3 13:15:00.814 2020 (UTC - 4:00)
System Uptime: 3 days 8:15:03.642
Loading Kernel Symbols
...............................................................
................................................................
..............................
Loading User Symbols
Loading unloaded module list
............................
*******************************************************************************
*                                                                             *
*                        Bugcheck Analysis                                    *
*                                                                             *
*******************************************************************************

Use !analyze -v to get detailed debugging information.

BugCheck 1E, {ffffffffc0000005, fffff80003301141, 0, 7ffffff0000}

Probably caused by : ntkrnlmp.exe ( nt! ?? ::FNODOBFM::`string'+9bc1 )

Followup: MachineOwner
---------

18: kd> !analyze -v
*******************************************************************************
*                                                                             *
*                        Bugcheck Analysis                                    *
*                                                                             *
*******************************************************************************

KMODE_EXCEPTION_NOT_HANDLED (1e)
This is a very common bugcheck.  Usually the exception address pinpoints
the driver/function that caused the problem.  Always note this address
as well as the link date of the driver/image that contains this address.
Arguments:
Arg1: ffffffffc0000005, The exception code that was not handled
Arg2: fffff80003301141, The address that the exception occurred at
Arg3: 0000000000000000, Parameter 0 of the exception
Arg4: 000007ffffff0000, Parameter 1 of the exception

Debugging Details:
------------------


EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%08lx referenced memory at 0x%08lx. The memory could not be %s.

FAULTING_IP: 
nt! ?? ::FNODOBFM::`string'+9bc1
fffff800`03301141 8a01            mov     al,byte ptr [rcx]

EXCEPTION_PARAMETER1:  0000000000000000

EXCEPTION_PARAMETER2:  000007ffffff0000

READ_ADDRESS: GetPointerFromAddress: unable to read from fffff800034ee100
 000007ffffff0000 

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%08lx referenced memory at 0x%08lx. The memory could not be %s.

BUGCHECK_STR:  0x1E_c0000005

CUSTOMER_CRASH_COUNT:  1

DEFAULT_BUCKET_ID:  VISTA_DRIVER_FAULT

PROCESS_NAME:  chrome.exe

CURRENT_IRQL:  1

EXCEPTION_RECORD:  fffff8800bcebdd8 -- (.exr 0xfffff8800bcebdd8)
ExceptionAddress: fffff80003301141 (nt! ?? ::FNODOBFM::`string'+0x0000000000009bc1)
   ExceptionCode: c0000005 (Access violation)
  ExceptionFlags: 00000000
NumberParameters: 2
   Parameter[0]: 0000000000000000
   Parameter[1]: 000007ffffff0000
Attempt to read from address 000007ffffff0000

TRAP_FRAME:  fffff8800bcebe80 -- (.trap 0xfffff8800bcebe80)
NOTE: The trap frame does not contain all registers.
Some register values may be zeroed or incorrect.
rax=000007ffffff0000 rbx=0000000000000000 rcx=000007ffffff0000
rdx=0000000000000000 rsi=0000000000000000 rdi=0000000000000000
rip=fffff80003301141 rsp=fffff8800bcec010 rbp=0000000076f56244
 r8=0000000000000000  r9=0000000076fd62f8 r10=fffff8800bceca58
r11=0000000076f40000 r12=0000000000000000 r13=0000000000000000
r14=0000000000000000 r15=0000000000000000
iopl=0         nv up ei ng nz na pe nc
nt! ?? ::FNODOBFM::`string'+0x9bc1:
fffff800`03301141 8a01            mov     al,byte ptr [rcx] ds:000007ff`ffff0000=??
Resetting default scope

LAST_CONTROL_TRANSFER:  from fffff800033cbae8 to fffff800032e4ba0

STACK_TEXT:  
fffff880`0bceb608 fffff800`033cbae8 : 00000000`0000001e ffffffff`c0000005 fffff800`03301141 00000000`00000000 : nt!KeBugCheckEx
fffff880`0bceb610 fffff800`032f3042 : fffff880`0bcebdd8 fffff880`0bcec130 fffff880`0bcebe80 00000000`00000001 : nt!KiDispatchException+0x1c8
fffff880`0bcebca0 fffff800`032f0d62 : 00000000`00000000 000007ff`ffff0000 00000000`00000000 fffff880`0bcec130 : nt!KiExceptionDispatch+0xc2
fffff880`0bcebe80 fffff800`03301141 : fffff880`0bce6204 fffff880`0bcec118 fffff880`0bcec110 fffff800`03306fda : nt!KiPageFault+0x422
fffff880`0bcec010 fffff800`0356abb9 : fffff880`00000000 00000000`76f40000 fffff880`00000000 fffff880`00000000 : nt! ?? ::FNODOBFM::`string'+0x9bc1
fffff880`0bcec0a0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : nt!PspGetSetContextInternal+0x265


STACK_COMMAND:  kb

FOLLOWUP_IP: 
nt! ?? ::FNODOBFM::`string'+9bc1
fffff800`03301141 8a01            mov     al,byte ptr [rcx]

SYMBOL_STACK_INDEX:  4

SYMBOL_NAME:  nt! ?? ::FNODOBFM::`string'+9bc1

FOLLOWUP_NAME:  MachineOwner

MODULE_NAME: nt

IMAGE_NAME:  ntkrnlmp.exe

DEBUG_FLR_IMAGE_TIMESTAMP:  5c6e1cbd

FAILURE_BUCKET_ID:  X64_0x1E_c0000005_nt!_??_::FNODOBFM::_string_+9bc1

BUCKET_ID:  X64_0x1E_c0000005_nt!_??_::FNODOBFM::_string_+9bc1

Followup: MachineOwner
---------
 
Last edited by a moderator:

My Computer My Computer

Computer type
PC/Desktop
OS
Windows 7 Professional x64
Is the Chrome process still on when you game? Look in Task Manager.
 

My Computer My Computer

Computer type
PC/Desktop
OS
Windows 7 Ultimate x64
Is the Chrome process still on when you game? Look in Task Manager.

Yes I usually have chrome in the background while gaming. That hasnt been an issue for me in the past though (at least with other games)
 

My Computer My Computer

Computer type
PC/Desktop
OS
Windows 7 Professional x64

My Computer My Computer

Computer type
PC/Desktop
Computer Manufacturer/Model Number
Custom build
OS
Windows 10 Pro
CPU
i5-6500
Motherboard
Gigabyte B150-HD3P-CF
Memory
16GB DDR4 2133 Crucial Ballistix Sport LT
Graphics Card(s)
MSI GeForce GTX 1060 GAMING X 6G
Sound Card
Intel Display Audio
Monitor(s) Displays
Liyama ProLite XB2483HSU-B2
Screen Resolution
1920 x 1080
Hard Drives
Crucial MX200 500GB & Toshiba DT01ACA300 3TB
PSU
Corsair RM550x
Case
Fractal Design Define S
Cooling
Cooler Master TX3 i
Keyboard
Func KB-460 (MX Red)
Mouse
Corsair Gaming M65 RGB
Antivirus
Bitdefender Total Security 2016 + MBAM Pro + MBAE Pro
Browser
Google Chrome
Other Info
Creative Sound Blaster Tactic3D Rage V2 headset
Back
Top