Just my bad luck - first CoD4 crashes with DirectX error and now Left 4 Dead does that too (those are unrelated problems as far as I can tell, but still)
Anyways, straight to the point: I get "Failed to lock index buffer in CMeshDX8::LockIndexBuffer" error right after intro movie starts. So far none of the solutions I found thanks to google worked so I was wondering if any of you nice people seen that problem. Or even better - solution.
Made me sad when two of my favourite games refused to work in freshly installed system
Anyways, straight to the point: I get "Failed to lock index buffer in CMeshDX8::LockIndexBuffer" error right after intro movie starts. So far none of the solutions I found thanks to google worked so I was wondering if any of you nice people seen that problem. Or even better - solution.
Made me sad when two of my favourite games refused to work in freshly installed system

My Computer
- Computer Manufacturer/Model Number
- Knitting club
- OS
- Windows 7 Professional retail / WinXP Pro Sp3 dual boot
- CPU
- Athlon64 X2 3800+
- Motherboard
- MSI MS-7185
- Memory
- 2GB
- Graphics Card(s)
- GeForce 8800GT
- Sound Card
- Sound Blaster Audigy
- Monitor(s) Displays
- Syncmaster T240 and Syncmaster 970p
- Screen Resolution
- 1920x1200 + 1024x1280 Dual View
- Hard Drives
- 2x250GB WD Caviar + 1x500GB WD Caviar + 1x80GB Seagate (like, erm, 8 years old now?)
- PSU
- Chieftec: CFT-750-14C
- Case
- CoolerMaster Centurion
- Cooling
- Some fans, including whiny little bugger on mobo chipset
- Keyboard
- Logitech OEM
- Mouse
- Logitech LX6
- Internet Speed
- 10/1 a.k.a. too slow
Did some registry tricks for memory management that I found on steam forums, did not help either, directx was already updated to latest, disabled all apps that could be interfering etc. Actually downgrading graphics drivers was my last attempt, final resort you can say. From what I gathered there are some significant changes in 190.x series drivers architecture, probably the cause of the problem.